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(+1)

Wow! This is such an amazing use of the 24 colors palette. Very aptly applied everywhere, I love seeing beautiful games done with it :D

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Thanks a bunch! Vinik 24 is my favourite palette! How did you find my game? Is there a way to search for games made with certain colors? I'd love to have a look at other games made with this palette :)

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I just randomly stumbled upon it on itchio and I know the colors by heart haha. I know of a handful of other games using it (filmechanism by Ryochan and a colored version of Gum Girl by Case Portmam), but I would love to have a search like that.

Cool, I'll have a look at those games! Thanks again for the awesome palette!

Neat game well done - Supper nice that you gave the src - very helpfull thx

(+2)

i love this idea, i love the art! muted colors, chunky pixels, adorable critters, interesting card effects. i love the wisp arrow. makes me feel like a cool mage sniper.

it was a little easy and short, so my gamer wants are simply more content and challenge, but i adored what i got to experience. :) thank you.


some things i would like:

- ability to pause, visit settings menu in-game.

- ability to use the keyboard for selecting loot and casting cards. number row maybe?

- it would be nice if i could press and hold movement keys to auto-walk in a direction. rapidly pushing buttons agitates my grandma wrists.


some issues i noticed:

- if you hover over your cards at the very bottom of the screen, it will rapidly flicker between 2 card hover animations.

- the mouse sensitivity is not resolution-agnostic, so fullscreen makes the mouse more sensitive.

- losing SP makes a hurt sound effect, this was alarming!

Thank you for your detailed feedback!
A post jam version is in the works and I'll make sure to implement most of your suggestions among with a bunch of other changes :)

(+1)

hell yea :D i can't wait

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This is an interesting combination of mechanisms and it fits together quite nicely! 😎🎯