Thanks a bunch! Vinik 24 is my favourite palette! How did you find my game? Is there a way to search for games made with certain colors? I'd love to have a look at other games made with this palette :)
I just randomly stumbled upon it on itchio and I know the colors by heart haha. I know of a handful of other games using it (filmechanism by Ryochan and a colored version of Gum Girl by Case Portmam), but I would love to have a search like that.
i love this idea, i love the art! muted colors, chunky pixels, adorable critters, interesting card effects. i love the wisp arrow. makes me feel like a cool mage sniper.
it was a little easy and short, so my gamer wants are simply more content and challenge, but i adored what i got to experience. :) thank you.
some things i would like:
- ability to pause, visit settings menu in-game.
- ability to use the keyboard for selecting loot and casting cards. number row maybe?
- it would be nice if i could press and hold movement keys to auto-walk in a direction. rapidly pushing buttons agitates my grandma wrists.
some issues i noticed:
- if you hover over your cards at the very bottom of the screen, it will rapidly flicker between 2 card hover animations.
- the mouse sensitivity is not resolution-agnostic, so fullscreen makes the mouse more sensitive.
- losing SP makes a hurt sound effect, this was alarming!
Thank you for your detailed feedback! A post jam version is in the works and I'll make sure to implement most of your suggestions among with a bunch of other changes :)
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Shooting the head priest with one poisoned arrow and then just running around the map was pretty funny
Wow! This is such an amazing use of the 24 colors palette. Very aptly applied everywhere, I love seeing beautiful games done with it :D
Thanks a bunch! Vinik 24 is my favourite palette! How did you find my game? Is there a way to search for games made with certain colors? I'd love to have a look at other games made with this palette :)
I just randomly stumbled upon it on itchio and I know the colors by heart haha. I know of a handful of other games using it (filmechanism by Ryochan and a colored version of Gum Girl by Case Portmam), but I would love to have a search like that.
Cool, I'll have a look at those games! Thanks again for the awesome palette!
Neat game well done - Supper nice that you gave the src - very helpfull thx
i love this idea, i love the art! muted colors, chunky pixels, adorable critters, interesting card effects. i love the wisp arrow. makes me feel like a cool mage sniper.
it was a little easy and short, so my gamer wants are simply more content and challenge, but i adored what i got to experience. :) thank you.
some things i would like:
- ability to pause, visit settings menu in-game.
- ability to use the keyboard for selecting loot and casting cards. number row maybe?
- it would be nice if i could press and hold movement keys to auto-walk in a direction. rapidly pushing buttons agitates my grandma wrists.
some issues i noticed:
- if you hover over your cards at the very bottom of the screen, it will rapidly flicker between 2 card hover animations.
- the mouse sensitivity is not resolution-agnostic, so fullscreen makes the mouse more sensitive.
- losing SP makes a hurt sound effect, this was alarming!
Thank you for your detailed feedback!
A post jam version is in the works and I'll make sure to implement most of your suggestions among with a bunch of other changes :)
hell yea :D i can't wait
This is an interesting combination of mechanisms and it fits together quite nicely! 😎🎯